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2025-12-23 17:35:17| Engadget

Xbox has brought cloud gaming gaming to some Amazon Fire TV models. These include the Fire TV 4-Series and the Fire TV Omni QLED Series. This lets people play Xbox games directly on the television, without needing a bulky console or even something like a Fire TV stick.  Gamers do need a couple of things. First and foremost, this service requires a subscription to Game Pass. Plans start at $10 a month and shoot all the way up to $30 per month. They'll also need a compatible wireless controller, though most Bluetooth-enabled gamepads should work. Amazon The feature works for every game on the Game Pass platform and will also stream many titles that people own outright via the "stream your own game" feature. This won't work with everything, but hundreds of titles are supported.  Amazon says this is just the beginning and that more TV models will receive the functionality in the future. Xbox Game Pass became available on select Amazon streaming devices earlier this year. Today's move makes sense, given that Fire TVs and the company's streaming sticks use the same OS. This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xbox-cloud-gaming-comes-to-newer-amazon-fire-tv-models-163517432.html?src=rss


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2025-12-23 17:16:24| Engadget

Investigative reporter John Carreyrou of the New York Times filed a lawsuit against xAI, Anthropic, Google, OpenAI, Meta and Perplexity on Monday for allegedly training their AI models on copyrighted books without permission. Carreyrou is perhaps best known for exposing the Theranos fraudulent blood test scandal. According to Reuters, the lawsuit was filed alongside five other writers who all claim big tech companies have been violating their intellectual property rights in the name of building large language models. This comes after a banner year for IP lawsuits against AI companies brought by rights holders. Just about every type of entity that deals in protected content has gone to court against AI companies this year, from movie studios like Disney and Warner Bros. to papers like the New York Times and the Chicago Tribune. Some of these cases have led to settlements in the form of partnerships, such as the licensing deal between Disney and OpenAI. It's notable that this case is being brought by a small group of individuals instead of as a class action, something the authors involved say is no accident. "LLM companies should not be able to so easily extinguish thousands upon thousands of high-value claims at bargain-basement rates," the complaint reads. This is also the first case of its kind to list xAI as a defendant. A spokesperson for Perplexity told Reuters that the company "doesn't index books." Anthropic, for its part, is no stranger to lawsuits from book publishers, having recently settled a class-action lawsuit brought by half a million authors for $1.5 billion. Apple was also sued earlier this year amid similar allegations. This latest complaint mentions the Anthropic settlement specifically, saying that class members in that case will only receive "a tiny fraction (just 2 percent) of the Copyright Acts statutory ceiling of $150,000." Engadget has reached out to xAI, Anthropic, Google, OpenAI, Meta and Perplexity for comment and will update with any response.This article originally appeared on Engadget at https://www.engadget.com/ai/new-york-times-reporter-files-lawsuit-against-ai-companies-161624268.html?src=rss


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2025-12-23 14:30:37| Engadget

Apple is making it a little easier to use third-party devices with iPhones in order to comply with Europe's Digital Market Act (DMA), MacRumors reported. For iOS 26.3, Apple's devices will support third-party proximity pairing and notifications in Europe only, according to the latest beta notes. That will make it a bit easier to connect devices like Sony headphones or receive notifications from an iPhone on Wear OS smartwatches provided manufacturers support the new feature.  "The DMA creates new opportunities for developers to bring to market innovative products and services in Europe," an EU spokesperson told The Wall Street Journal. "This is another step towards a more inter-connected digital ecosystem to the benefit of all EU citizens." The EU Commission added that the functionality will be "fully available" in the bloc in 2026. The new capabilities are as follows: Proximity pairing - Devices like earbuds will be able to pair with an iOS device in an AirPods-like way by bringing the accessory close to an iPhone or iPad to initiate a simple, one-tap pairing process. Pairing third-party devices will no longer require multiple steps. Notifications - Third-party accessories like smart watches will be able to receive notifications from the iPhone. Users will be able to view and react to incoming notifications, which is functionality normally limited to the Apple Watch. Notifications can only be forwarded to one connected device at a time, and turning on notifications for a third-party device disables notifications to an Apple Watch. Proximity pairing is a relatively minor quality-of-life upgrade, allowing you to connect with a tap via NFC rather than diving into the Bluetooth settings. However, there's no indication that it will allow seamless switching between devices as you can do with Apple's iPods, for instance. Notifications, however, will finally make third-party watches feasible with iOS devices.  Apple's DMA compliance efforts are interesting to watch, as it appears to be doing the bare minimum required, often for what it calls privacy reasons. In some cases, the company is removing features in Europe that are available elsewhere, like iPhone mirroring on Mac meaning it doesn't have to implement the same feature on Android devices or PCs. This article originally appeared on Engadget at https://www.engadget.com/mobile/apples-ios-263-will-introduce-proximity-pairing-to-third-party-devices-in-the-eu-133037696.html?src=rss


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