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2025-05-01 21:26:29| Engadget

Microsoft just increased all Xbox prices: Grab one before the hikes go into effect Microsoft Gaming is about to get a lot more expensive at least for Xbox fans. Effective today, May 1, Microsoft is increasing the price of Xbox consoles and controllers, and not by an insignificant amount:  The Xbox Series S 512GB, is now $380, more than a 25 percent increase from $300.  The Xbox Series X 1TB Digital is now $550, a 22 percent increase from $450.  The Xbox Series S 1TB is now $430, a 22 percent increase from $350). The Xbox Series X 1TB with Blu-ray is now $600, a 20 percent increase from $500. The Xbox Series X 2TB Galaxy Black Special Edition is now $730, a 22 percent increase from $600. The news doesn't end there. Controllers and headsets now start at $65 and top out at $200 for the "Full" Xbox Elite Wireless Controller Series 2. Games will also increase in price, though not right away: "Some of our new, first-party games will launch at $79.99 beginning this holiday season," Microsoft explains. That last one seems more about leaning in to Nintendo's ambitious Switch 2 game pricing, and less about any possible tariff impact (though it's worth noting Xbox prices are going up worldwide, not just in the US.) But not all is negative, as if you're in the market for a new console, prices at online retailers have yet to catch up. Before you whip out your credit card, remember some key caveats here. The current Xbox platform is effectively five years old, with the leaked mid-gen "Brooklin" refresh seemingly canceled. An all-new Xbox generation is also expected to arrive in the next few years, perhaps 2028, with leaks suggesting it may be a "cloud hybrid" machine. And more and more previous Xbox exclusives are beginning to pop up on the PS5, too. That said, if you've been waiting to buy an Xbox, now is the time, as these legacy prices could disappear any minute.  Best Xbox deals This article originally appeared on Engadget at https://www.engadget.com/deals/microsoft-just-increased-all-xbox-prices-grab-one-before-the-hikes-go-into-effect-192628921.html?src=rss


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2025-05-01 21:26:17| Engadget

Lyft is rolling out a new service called Lyft Silver that's specifically designed to give aging and elderly people a way to get around when driving isn't an option. The basic pitch is that while getting rides from friends and family is great, it can limit the sense of independence an elderly person has. According to Audrey Liu, Lyft's head of Rider and Community Safety, the goal "wasn't just to build a service, but to remove everything that makes getting around a challenge." Lyft Silver will ideally help people "stay connected with their communities."  Public transportation is already doing that for plenty of elderly people, but not everyone has access and Lyft is promising an extra level of security and support. Besides featuring a simpler interface, the new service adds access to live human support whenever you need it. Lyft Silver will also prioritize matching riders with cars that are easier to get in and out of, and make it easier to share ride details with loved ones. Lyft has offered features in the past that acknowledge elderly riders, but hasn't addressed them directly. The company's Concierge service lets a doctor's office order a ride for an elderly patient, for example. Lyft has also partnered with healthcare providers to offer paid rides to appointments. Lyft Silver just simplifies things even further by repackaging the basic ride-hailing experience for an older audience. Lyft says Lyft Silver will launch in early access "nationwide" on May 5. You'll be able to use the service directly from the normal Lyft app, and the company says families will be able to pay for their loved ones rides with Lyft Cash, the company's in-app payment method.This article originally appeared on Engadget at https://www.engadget.com/transportation/lyft-silver-wants-to-keep-your-aging-parents-off-the-road-192617078.html?src=rss


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2025-05-01 20:39:56| Engadget

Epic Games just announced some changes to its store that should please budding developers. The company will not charge a commission of any kind for the first $1,000,000 in revenue from an app per year. Once a piece of software goes past that threshold, Epic will begin taking its standard rate of 12 percent. The policy goes into effect in June. This sounds like a real boon for smaller devs, especially when you consider that Steam takes 30 percent of sales as commission. Apple isnt a direct competitor here, but the App Store takes 15 percent on the first million in revenue. This increases to 30 percent once that metric is met. Epic Games Store will take 0% on the first $1,000,000 of payments we process per game per year (vs 15% for Apple), and 12% after that (vs 30% for Apple).Next month, we launch EGS Webshops for out-of-app purchases, as an alternative to in-app purchases.https://t.co/yTufyZbiqR Tim Sweeney (@TimSweeneyEpic) May 1, 2025 Epic also announced something called webshops, which sounds like a way for developers to avoid Apples App Store fees. These shops are powered by the Epic Games Store and offer customers "out-of-app purchases, as a more cost-effective alternative to in-app purchases." These stores will be available next month "on any platform that allows it," though that now includes iOS devices in both the EU and the US. The company will begin offering a bonus of five percent in Epic Rewards to lure customers to these webshops. This will be applicable to all purchases, though the company hasnt said if it's a limited time offer. Epic is able to do this whole webshop thing because it just won a case against long-time foe Apple. A California court just ordered Apple to stop collecting fees for purchases made outside of the App Store. August 2020: Fortnite leaves the iOS App Store.May 2025: Epic announces Fortnite will return to US iOS App Store.More at @thegamebusiness:https://t.co/7Z8EyzhokQ Geoff Keighley (@geoffkeighley) May 1, 2025 The ruling also means that Fortnite is coming back to Apple devices in the US next week. Epic CEO Tim Sweeney has stated that the company would return the game to the App Store worldwide, so long as Apple extends the courts ruling across all countries. The company will also drop all pending litigation on the topic. Hes calling it a "peace plan," but Apple has yet to respond.This article originally appeared on Engadget at https://www.engadget.com/gaming/epic-games-takes-aim-at-apple-and-steam-with-zero-commission-policy-for-developers-183956940.html?src=rss


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