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2026-02-14 14:00:00| Engadget

Apple has steadily expanded home screen customization on the iPhone over the past few years, and iOS 26 continues that trend with more visual control over app icons. Building on the changes introduced in iOS 18, the latest update lets you resize icons, remove app labels, apply system-wide color tints and make icons translucent using Apples new Liquid Glass design language.Most of these options live in one place: the Customize menu, which appears after entering edit mode on the home screen. While iOS still doesnt allow total freeform icon placement or third-party icon packs without shortcuts, the tools Apple provides are now flexible enough to dramatically change how an iPhone looks and feels. This guide walks through how to customize app icons and layouts using the options available in iOS 26, with a focus on icon size, color, appearance and arrangement.How to customize your iPhone home screenAll home screen customization starts the same way.Go to the Home Screen.Touch and hold an empty area of the Home Screen background until the apps begin to jiggle.Tap Edit in the top left corner, then select Customize from the menu.A customization panel appears along the bottom of the screen. Changes made here apply across all home screen pages at once, rather than on a per-page basis.From the Customize menu, you can:Adjust icon sizeChange appearance (e.g., Dark)Make icons translucent with a clear lookAdd a color tint to icons and widgetsHow to make app icons larger and remove labelsOne of the simplest changes in iOS 26 is also one of the most visually impactful. From the Customize menu, tap the icon showing two app squares of different sizes. This switches the home screen to Large App Icons mode.When large icons are enabled, app labels disappear entirely and the icons themselves expand to fill more of the grid. This creates a cleaner look and makes apps easier to tap, particularly on iPhone models with larger screens. The tradeoff is that fewer icons fit on each screen and spacing between rows becomes more pronounced.To revert to standard icons with labels, repeat the steps and tap the same button again.How to change the appearance of app iconsiOS 26 offers four icon appearance styles: Default, Dark, Clear and Tinted. These options are available from the top row of the Customize panel. From the Customize panel, you can tap the sun icon across all options in the top left-hand corner to toggle wallpaper dimming. This generally makes app icons and labels easier to read. The Default option keeps icons looking as the developers intended, with no system-wide color or transparency applied.Selecting Dark applies a darker background to supported app icons and widgets. Apples own apps fully support this mode, and some third-party apps do as well, though many retain their original colors. When Dark is enabled, iOS can also dim the wallpaper slightly, which may help reduce power usage on OLED displays.The Clear option enables translucency across all apps on the Home Screen. This removes all color but retains app labels. The layered, frosted-glass effect changes depending on the background image. Clear icons can be paired with Light, Dark or Auto styles using the options along the bottom of the Customize panel.Tinted mode allows all supported app icons and widgets to take on a single color scheme. After selecting Tinted, color and saturation sliders appear at the bottom of the screen. Adjusting these changes the hue applied across icons, creating a uniform look that can range from subtle pastels to high-contrast monochrome themes.If you want a specific color from your iPhones wallpaper, select the eyedropper tool, then tap and hold while dragging the cursor across the screen until you land on your chosen color. Like the Clear option, youll be able to select from Light, Dark or Auto when adjusting the Tinted settings.The Auto option allows icons to switch between light and dark appearances based on system-wide light or dark mode.How to arrange apps around the home screenApp placement works the same way it did before iOS 26, but the visual changes introduced by larger icons and spacing make layout choices more noticeable.Apps can be rearranged by accessing an empty space on the Home Screen, then tapping and holding until the apps start jiggling. From here you can drag icons to new positions. The grid remains fixed, meaning icons cannot overlap or be placed freely, but there is more flexibility in how empty space is used.Icons can be clustered toward the bottom of the screen, aligned to one side or arranged to frame a wallpaper. With large icons enabled, the gap between the dock and the first row of apps becomes more pronounced, but it cannot be filled with additional icons.Changes apply across all home screen pages, so reorganizing one page does not affect icon size or appearance on another.What iOS 26 still doesnt allowDespite expanded customization, some long-standing limitations remain. iOS 26 does not support per-app icon color selection, custom icon packs without shortcuts or freeform icon placement outside the grid. Icon appearance settings apply globally, not per page or per app.Widgets, lock screen customization and focus mode filters add additional layers of personalization, but those tools sit outside the scope of the home screen Edit menu.iOS 26 gives iPhone users more control over the look of their home screen than ever before, even if Apples approach remains structured. By combining icon resizing, appearance modes and careful app arrangement, its possible to create a layout that feels cleaner, more personal and easier to use without relying on workarounds.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-customize-your-iphone-home-screen-with-ios-26-130000798.html?src=rss


Category: Marketing and Advertising

 

LATEST NEWS

2026-02-14 13:00:00| Engadget

Welcome to our latest roundup of what's going on in the indie game space. A whole bunch of compelling games arrived this week, and Sony dropped some news about more that are on the way to PS5 and other platforms during its State of Play stream on Thursday. For one thing, I didnt have a prequel for Neva, one of my favorite games of the last few years on my bingo card. Im very much looking forward to checking out that DLC next week. Its really neat that Motion Twin and Evil Empire the studios behind Dead Cells and its expansions, respectively are getting to make a proper Castlevania game. While it might not be developing many games in-house anymore, giving external studios the chance to run with its franchises is a very smart move on Konamis part. Not least because were getting a Silent Hill game set in Scotland as well.Ive had Big Walk on my radar since the game was first shown off at The Game Awards a couple of years back. This is a co-op multiplayer game from Untitled Goose Game studio House House and publisher Panic in which you'll go on adventures with your friends and help each other through puzzles and other challenges using voice, text chat and gestures. You can just hang out with your buds and watch the sunset or put their binoculars into the ocean too.Expect Big Walk to arrive later this year on PS5 (including as a Monthly Game for all PS Plus members), Steam and Epic Games Store. There will be support for cross-platform play between PS5 and PC.Also, Remedy Entertainment is technically an indie studio. As such, I can mention here that I cannot wait for Control Resonant, which is probably going to break my brain with all the perspective shifting Remedy showed off in the gameplay trailer. New releasesAs with any successful heist, planning and execution are equally paramount in Relooted. Setting things up properly before hightailing it out of a museum with artifacts reminds me a bit of Teardown albeit without all the voxel destruction. But Relooted is a lot more than that. Its an anti-colonialist story in which parkour enthusiast Nomali and her crew take back African artifacts (all of which exist in real life) from Western museums. I did encounter some performance issues while playing on PC, but that didn't take too much away from the enjoyable, in-the-moment action and having to adjust escape routes on the fly when things go awry. Nor did the framerate drops detract one bit from the important story that South African studio Nyamakop is telling here.Relooted is out now on Steam, Epic Games Store and Xbox Series X/S. It typically costs $15, but there's a 10 percent discount on Steam until February 24. It's available on Game Pass Ultimate and PC Game Pass.Little Nightmares and Little Nightmares 2 developer Tarsier Studios is back with another slice of atmospheric horror. In Reanimal, two siblings set out to save their missing friends and escape from an island they once called home. However, they'll have to face a litany of dangers, including a lot of creepy creatures. I haven't played Reanimal yet, but the various trailers have have always grabbed my attention. It's out now on Steam, PS5, Xbox Series X/S and Nintendo Switch 2 for $40.Reanimal has single-player, couch co-op and online co-op modes. A friend pass that allows you to invite a pal to play with you online at no extra cost should be available soon.Mewgenics had been in the works for a very long time before it arrived this week. It was initially announced in 2012 when co-developer Edmund McMillen was still part of Super Meat Boy studio Team Meat. After years of Mewgenics being in development hell amid McMillen focusing on projects such as The Binding of Isaac: Rebirth, he's finally seen the game through with the help of longtime collaborator Tyler Glaiel.This is a turn-based strategy roguelike in which players breed cats and then take kitties with wild mutations and blends of powers into combat. There's a lot to explore and discover here. McMillen and Glaiel claim the main campaign runs for over 200 hours. Having more than 10 character classes (each with 75 unique abilities), more than 900 items and hundreds of bosses and enemies could well ensure that things stay fresh enough to justify that run time.Reviews have largely been positive for this one, though the humor didn't click for some critics. Mewgenics is out now on Steam. It usually costs $30, but you can save $3 if you buy it by February 24.Rogue Point is a co-op shooter for up to four players thats worth paying attention to, in large part because its from the team behind Black Mesa, the fan remake of Half-Life. It's now available in early access on Steam, typically for $20, though there's a 15 percent discount until February 26.This appears to be in the vein of tactical shooters like Ubisoft's Tom Clancy games. There are objective-based missions and a Counter-Strike-style economy for unlocking and upgrading gear. While there are only four maps as things stand, Crowbar Collective has implemented a system that randomizes the layouts to keep things fresh. Upcoming Steam Next Fest is almost upon us. Many developers and publishers are preparing to release demos for their games, but some are arriving ahead of the event, such as one for Starship Troopers: Ultimate Bug War! The demo is a blast and it feels like the kind of retro Starship Troopers shooter I wish we'd had in the late '90s. I really enjoy Helldivers 2, which takes a lot of inspiration from Starship Troopers. In turn, this game draws from Helldivers 2, with features like tossing a flare to tell a support craft to send gear down to the planet's surface. I just wish the mech was a bit more fun and effective to use.If you would like to know more about this game from Warhammer 40,000: Boltgun developer Auroch Digital and publisher Dotemu, you can check out the demo on Steam. Starship Troopers: Ultimate Bug War! is coming to Steam, GOG, PS5, Xbox Series X/S and Nintendo Switch 2 on March 16.A demo for a line-based puzzle title called Rope popped up on Steam this week ahead of the full game's arrival in April for about $3.50. The aim is to connect ropes of the same color to clear them. More rules will be introduced over time to make the game more challenging.While Rope looks charming enough, I mainly wanted to include it in this weeks roundup because I thought developer Ikuo's comments in the press release were quite lovely. "My games are neither flashy nor extravagant. Instead, I focus on preserving the essence of play. Like hideandseek or tag simple rules that draw you in until you forget the time," Ikuo said. "Rope brings that timeless spirit of play into a modern puzzle game. It is intuitive, endlessly replayable and quietly absorbing. I aimed to create a small, understated experience that stays with players long after they put it down. I hope this game leaves even a small impression on someones heart."The Mermaid Mask is a project that SFB Games put on the backburner after another one of their games became a hit (that would be Crow Country, which was one of our favorite games of 2024). This point-and-click puzzle game is the latest installment in the long-running Detective Grimoire series. A teaser trailer doesn't give away too muc, but I do enjoy what we see of the hand-drawn 2D animation here. Here's hoping this is a worthy follow-up to Tangle Tower, an Apple Arcade game we enjoyed very much. We'll find out for sure when The Mermaid Mask lands on PC and consoles this summer. In the meantime, you can check out an updated demo that just hit Steam ahead of Next Fest. The premise of The Stairwell is practically identical to that of The Exit 8. You walk through a small, contained scene multiple times. If everything looks okay, keep walking forward. If something is out of the ordinary, you turn around. Just try not to miss many anomalies. Rather than walk through corridors as in The Exit 8 (the film adaptation of which looks pretty promising), The Stairwell sees you going up or down a seemingly infinite tower as you try to reach the goal. This anomaly game, which is from Hidden Palace, has been on Steam since last year. Its coming to PS5 on February 19. Expect jump scares. Let's wrap things up for this week with an arcade game that requires just two inputs: one button to turn left, and another to veer right. You can't control the speed of your craft in Ship v Maze. All you can do to avoid crashing and ending your run is to react quickly enough to steer your ship through various obstacles. It's all about putting your reflexes to the test.Ship v Maze is from Cosmic Droplet (aka solo developer Frederic Vanmol), It'll hit Steam on April 2 for $4. A demo is available now.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/relooted-reanimal-and-other-new-indie-games-worth-checking-out-120000234.html?src=rss


Category: Marketing and Advertising

 

2026-02-13 22:06:57| Engadget

Killing Satoshi, an upcoming biopic about the elusive creator of Bitcoin, will reportedly rely heavily on artificial intelligence to generate locations and adjust actors' performances, Variety reports. The film was announced in 2025 as being directed by Doug Liman (The Bourne Identity, The Edge of Tomorrow) and starring Casey Affleck and Pete Davidson in undisclosed roles, but its connection to overhyped technology was previously understood to begin and end with cryptocurrency.According to a UK casting notice viewed by Variety, the producers of Killing Satoshi reserve the right to "change, add to, take from, translate, reformat or reprocess actors' performances, using "generative artificial intelligence (GAI) and/or machine learning technologies." No digital replicas will be created of performers, but it sounds like plenty of other AI-driven tweaks are on the table. The production's use of AI will also extend to the setting of its shoots, per Variety's source. Killing Satoshi will be shot on a "markerless performative capture stage" and things like backgrounds and locations will be entirely generated by AI.You guess is as good as mine as to why a film about blockchain technology needs to be filmed this way, but Doug Liman has been connected with plenty of unusual projects in the past, including a rumored Tom Cruise film that was supposed to film on the International Space Station. Killing Satoshi will be far less practical in comparison, and walking a much finer line of what's acceptable in the entertainment industry. A major sticking point in SAG-AFTRA's 2023 contract negotiations was guaranteeing protections for actors who could be replaced by AI. Equity, the union representing actors in the UK, is currently negotiating protections for members that are concerned that AI could be used to reproduce their likenesses and voices and let studios use them without their consent.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/bitcoin-biopic-starring-casey-affleck-to-use-ai-to-generate-locations-and-tweak-performances-210657775.html?src=rss


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